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Matias Brandt møller
WORK
ABOUT
Matias Brandt møller
WORK
ABOUT
WORK
ABOUT

Spatial Computing · 3D · Applied AI

Engineering for the physical world.

I’m Matias Brandt Møller. My work spans applied AI, spatial computing, procedural 3D and simulation, drawing on a decade in visual effects.

A native robot guide hovering above a hand inside the EVO AI Factory digital twin.

Trifork & Switch · Spatial computing

A digital twin on Apple Vision Pro

An Omniverse environment with CloudXR streaming, spatial audio and a native robot guide.

Diagram of the hand joints used for gesture recognition.

Spatial input · On-device ML

Gesture recognition on Apple Vision Pro

Recognising hand gestures for virtual training and user testing.

A colourful three-dimensional letter M.

Spatial input · Synthetic data

3D handwriting recognition

Teaching a classifier to read strokes drawn in three-dimensional space.

An AI-generated illustration with layered circular forms.

Generative AI · Automated pipelines

From scientific articles to animated visuals

A pipeline that turns research articles into images and looping videos.

A snowy night-time city created with Nordisk Film’s procedural city generator.

Nordisk Film Shortcut · Procedural 3D

A procedural city generator

Reusable Houdini tools for building detailed city environments for film and TV.

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